Black Friday is back! The last week of Update 15.9 kicks off our annual Black Friday event, and we're adding four new ships to the Black Friday fleet. Each one is a special "Black Friday" version of an existing ship:
Tier X Pan-Asian Cruiser Incheon B — Uncommon
Tier IX Spanish Battleship Victoria B — Rare
Tier VIII American Aircraft Carrier Hornet B — Uncommon
Tier VIII French Battleship Flandre B — Uncommon
Four new ships will also introduce the Enemy Destruction Counter feature, which you'll find more details about below.
Incheon B, Victoria B, and Hornet B will be available across multiple offerings: a single bundle unifying all three ships, additional separate bundles that contain just the ship and a port slot, and the reworked Black Friday and Black Friday Premium containers. Flandre B will be available exclusively at the end of the sequential bundle for Doubloons, which also contains Black Friday containers, The Monochrome Enemy Destruction Effect, supercontainers, and more.
You'll also find many returning Black Friday ships from previous years across various bundles and containers, including Jean Bart B, Alaska B, Asashio B, and Massachusetts B. These four will also be available in their own bundles containing just the ship and a port slot.
Progress Bar
A Progress Bar will be available during the Black Friday event. It fills automatically with Black Friday Tokens, which you get by purchasing Black Friday Premium containers and some Doubloon bundles with real money. Rewards along the track are:
#
Reward
1
3 days of Warships Premium Account
2
3x Black Friday 2026 containers
3
5,000 Coal
4
1x Shadow Lurker permanent camouflage
5
5x Black Friday 2026 containers
6
500 Doubloons
7
3x Economic Bonus, Credits +160%
8
3x Economic Bonus, Commander XP +800%
9
3x Economic Bonus, Ship XP +800%
10
3x Economic Bonus, Free XP +2,400%
11
1x Black Friday 2026 Premium container
12
2x Black Friday 2026 Premium containers
13
3x Black Friday 2026 Premium containers
14
4x Black Friday 2026 Premium containers
15
5x Black Friday 2026 Premium containers
14 October 2026
Datong - Tier VIII Pan-Asian Chinese Premium Destroyer 1949
Datong - Tier VIII Pan-Asian Chinese Premium Destroyer 1949
A hypothetical destroyer design with experimental 100 mm dual-purpose guns as the main battery. Quadruple-gun 100 mm BL-127 mounts were under development in the U.S.S.R. in the late 1940s. One of the Project 30-bis destroyers under construction at that time could have served as a testbed for the prospective guns. Later, in the second half of the 1950s, the ship could have been transferred to the PRC.
Key Features and Battle Tips
Key Features
Dual Firing Modes: Features an unusual main battery of two quadruple 100mm turrets with two distinct firing modes that allow you to adapt your damage type on the fly.
Standard Mode: Offers fast-firing main guns with excellent shell velocity and high HE/AP damage per minute, ideal for starting fires and shredding lightly armored targets.
Alternative Mode: Massively increases HE penetration at the cost of a longer reload time, trading fire-starting capabilities for guaranteed penetration damage.
Solid Torpedoes: Carries a strong torpedo armament, though the overall range is on the shorter side compared to its same-tier peers.
Balanced Hull Specs: Maintains average stats for its tier when it comes to speed, health pool, and concealment, ensuring comfortable but not exceptional baseline performance.
Battle Tips
Force Damage Control First: Use the standard firing mode initially to take advantage of its high rate of fire and start multiple fires quickly, forcing the enemy to burn their Damage Control Party.
Switch for Consistent Damage: Once the enemy's permanent fires are secured, swap to the alternative firing mode to trade raw damage per minute for massively increased HE penetration and consistent direct damage.
Aim AP at Broadsides: Leverage the full AP damage per minute against broadside targets. Target broadside destroyers directly, or aim at the upper belt armor and under the superstructure of cruisers and battleships.
Consider IFHE: Taking the Inertia Fuse for HE Shells commander skill can make your damage more consistent across both modes, notably allowing you to clear the important 32mm penetration threshold in the alternative firing mode.
Manage Smoke Cautiously: Because the Smoke Generator has limited charges, a fast dispersion time, and a long reload, you must carefully choose whether to use it aggressively for farming damage or save it as a vital disengagement tool.
Ship Info
General
Ship: VIII Datong
Type: Premium Destroyer
Nation: Pan-Asian (Chinese)
Level: 8
Rarity: Rare
WG introduction: June 10, 2026
Base value: 13,000 doubloons
Estimated release: 15.9
How to obtain: 150 Seafarer Tokens or Admiral Bundle for 22,600 doubloons in the Armory, or cash in the Premium Shop.
Armor
Hit points: 17,200
Fires duration: 30 s
Overall armor: 6–20 mm
Hull plating fore/mid/aft: 19/19/19 mm
Deck plating fore/mid/aft: 19/19/19 mm
Superstructure: 13 mm
Citadel bottom: 20 mm
Turrets: 6 mm
Tonnage: 3,060
Main Battery Armament
Configuration: 2 × 4 100 mm/70 on a BL-127 mount
Firing range: 12.8 km
Reload time: 3.6 s
180-degree turn time: 11.3 s
Maximum dispersion: 111 m
Sigma: 2.0σ
HE Shells
Configuration: 8 × 100 mm HE F-55
Alpha damage: 1,450
Alpha piercing HE: 17.0 mm
Ammo type: High Explosive
Shell air drag: 0.3137
Shell detonator: 0.001
Shell detonator threshold: 2.0
Shell diameter: 100 mm
Shell Krupp: 3.0
Shell mass: 15.6 kg
Shell speed: 1000.0 m/s
Burn probability: 6%
AP Shells
Configuration: 8 × 100 mm AP B-55
Alpha damage: 1,850
Ammo type: Armor Piercing
Shell air drag: 0.3137
Shell always ricochet at: 60.0°
Normalization: 10.0°
Shell detonator: 0.01
Shell detonator threshold: 17.0
Shell diameter: 100 mm
Shell Krupp: 1754.0
Shell mass: 15.9 kg
Shell ricochet at: 45.0°
Shell speed: 1000.0 m/s
Alternative Fire Mode — Modified Shells
Reload time: +23.6% (4.45 s)
Main battery HE shell armor penetration: +77% (2,566)
Torpedoes
Configuration: 2 × 5 533 mm Quintuple PTA-53-68-bis/53-51
Maximum damage: 15,100
Range: 8.0 km
Reload: 128 s
Speed: 56 kts
180-degree turn time: 7.2 s
Torpedo detectability: 1.1 km
HE Bomb Airstrike
Not available
Depth Charges
Maximum damage: 2100
Number of charges: 2
Bombs in a charge: 12
Reload time: 40 s
Chance of causing a fire on target: 9%
Secondaries
Not available
Anti-Aircraft Armament
Continuous damage: 141
Long range:
Configuration: 2 × 4 100 mm/70 on a BL-127 mount
Firing range: 3.5–5.8 km
Hit probability: 100%
Damage within an explosion: 1,400
Damage by long-range AA guns: 67
Number of explosions per salvo: 3
Priority sector reinforcement: 35%
Mid range:
Configuration: 1 × 2 85 mm/52 Model 1939 on a 92-K mount; 6 × 2 37 mm V-11 mount
Damage by medium-range AA guns: 123
Action zone: 3.5 km
Hit probability: 100%
Short range:
Not available
Mobility
Maximum speed: 36.5 kt
Turning circle radius: 660 m
Rudder shift time: 4.0 s
Propulsion: 62,100 hp
Detection
Detectability range by sea: 7.2 km
Detectability after firing a main gun shell: 12.8 km
Detectability after firing main guns in smoke: 2.3 km
Detectability when ship is on fire (sea): 9.2 km
Detectability range by depths: 0.0–2.9 km
Detectability range by air: 2.9 km
Detectability when ship is on fire (air): 4.9 km
Available Consumables
Slot 1 — Damage Control Party
Charges: unlimited
Work time: 5 s
Reload time: 40 s
Slot 2 — Smoke Generator
Charges: 3
Action time: 20 s
Reload time: 240 s
Smoke dispersion time: 60 s
Action radius: 0.45 km
Slot 3 — Engine Boost
Charges: 3
Maximum speed: +8%
Duration time: 120 s
Reload time: 120 s
7 October 2026
Pacific Front: A New Strategic Event
World of Warships Update 15.9 introduces Pacific Front, a revamped strategic event inspired by the battles of the Pacific theater during World War II. Running from October 7 to December 2, 2026, the event offers captains a different way to experience naval strategy beyond regular battles.
Instead of fighting isolated engagements, players take command of a growing fleet and send their units into multi-stage operations. Each operation contains several battles, leading to a final confrontation against a primary target. Some targets represent historical participants in the Pacific theater.
Watch the Pacific Front announcement
Fleet management is essential. Victories earn Fleet Supplies, which can be used to recruit additional units from randomly offered choices or purchase temporary modifiers. Units carry damage between battles, so choosing where to deploy them and when to repair them can determine the outcome of an entire operation.
Players do not always need to defeat every enemy to advance. However, clearing every opposing unit grants a Perfect Completion bonus with additional rewards. Operations offer five difficulty levels, allowing captains to pursue greater challenges and more Progress Tokens.
The reward track includes credits, Free XP, Elite Commander XP, Wings of Freedom containers and the event's final prize: the American Tier VI premium destroyer Monaghan. Players who already own Monaghan receive credits instead.
Pacific Front is playable both in the game client and directly in a web browser, making it easy to try this strategic event.
Following the success of the First World War-era "Paris Gun," several countries began experimenting with exceptionally long-barrel artillery pieces in an effort to improve ballistic performance without increasing shell caliber, an especially important consideration during the era of naval treaty limitations. Italy was among the nations pursuing such experiments, including the development of long-barrel 203 mm naval guns. Had these weapons proven successful, they might have been adopted for a new generation of Italian heavy cruisers.
Ship Info
Ship identity
Ship Name: Italy · Premium Cruiser · IX La Spezia
Tier / Level: IX / 9
Rarity Level: Rare
WG Introduction: July 9, 2026
Base value: 21,500 doubloons
Estimated Release: Update 15.9
Nation: Italy
Research cost: 43,000 Research Points
Armor
Hit points: 44,800
Torpedo Protection, Damage Reduction: 22%
Armor: 16–350 mm
Fires duration: 30 s
Side armor fore/mid/aft: 25–50/27–150/25–120 mm
Deck plating fore/mid/aft: 25/30/25 mm
Fore Athwartships: 21–140 mm
Aft Athwartships: 30 mm
Citadel Fore Athwartship: 19–140 mm
Citadel Aft Athwartship: 19–140 mm
Armor Belt: 30–150 mm
Plating: 27 mm
Superstructure: 13 mm
Citadel Deck: 50 mm
Citadel Bottom: 40 mm
Turrets: 75–150 mm
Tonnage: 18,404 tn
Main Battery Armament
4 × 2 203 mm/77 Model 1938 in a turret
Max Range: 18.8 km
Reload: 14.0 s
180° Turn Time: 25.7 s
Dispersion: 149 m
Sigma: 2.05σ
AP Shells
8× 203 mm proiettili AP 1938
Alpha Damage: 5,150
Ammo Type: Armor Piercing
Shell Air Drag: 0.237
Shell Detonator: 0.033
Shell Detonator Threshold: 34.0
Shell Diameter: 203 mm
Shell Krupp: 2500.0
Shell Mass: 118.5 kg
Shell Speed: 1200.0 m/s
SAP Shells
8× 203 mm proiettili CS 1938
Alpha Damage: 5,950
Alpha Piercing CS: 54.9 mm
Ammo Type: Semi Armor Piercing
Shell Air Drag: 0.237
Shell Always Ricochet At: 80.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 25.0
Shell Diameter: 203 mm
Shell Krupp: 3.0
Shell Mass: 118.5 kg
Shell Speed: 1200.0 m/s
Shell Ricochet At: 70.0°
Alternative Fire Mode – Burst Fire
Reload time: 35 s
Interval between individual shots: 1.5 s
Number of bursts in a series: 2
Secondaries
12 × 1 90 mm proiettili HE
Range: 7.0 km
Reload: 4.0 s
Alpha Damage: 1,300
Alpha Piercing HE: 15.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.414
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 90 mm
Shell Krupp: 1.0
Shell Mass: 10.1 kg
Shell Ricochet At: 91.0°
Shell Speed: 860.0 m/s
Burn Probability: 5%
Torpedoes
2 × 4 533 mm Si 270 N/
Maximum Damage: 13,900
Maximum Range: 13.5 km
Speed: 56 kt
Detectability Range: 1.1 km
Torpedo Tube Reload Time: 95 s
180 Degree Turn Time: 7.2 s
Airstrike
Aircraft: CANT Z.506 Airone (Level 6)
Aircraft HP: 2000
Maximum bomb damage: 4200
Reload time: 30 s
Available flights: 2
Attack aircraft per flight: 1
Airstrike range: 7 km
Bombs per payload: 2 × CS 160 kg
Burn Probability: 24%
Depth Charges
Not Available
Anti Aircraft Armament
Continuous damage: 457
Long Range:
12 × 1 90 mm
Firing range: 4.6 km
Hit probability: 90%
Damage Within an Explosion: 1,260
Damage by long-range AA guns: 133
Number of Explosions Per Salvo: 6
Priority sector reinforcement: 50%
Mid Range:
8 × 1 65 mm
18 × 2 37 mm
Firing range: 3.7 km
Hit probability: 90%
Damage by medium-range AA guns: 466
Short Range:
Not Available
Mobility
Maximum speed: 36.7 kt
Turning circle radius: 730 m
Rudder shift time: 11.7 s
Propulsion: 220,000 hp
Detection
Detectability range by sea: 15.0 km
Detectability after firing a main gun shell: 18.8 km
Detectability after firing main guns in smoke: 9.7 km